Fighting them along the border with just my 10-0 infantries as suggested doesn't go anywhere and the stalemate could go for years. I don't understand the swapping? It is imperative to make some choices right at the beginning. Wow, thank you for putting this together in such a clear writing style. Please see the. Only in comments for some reason. You can puppet most of France instead of annexing, as this will give you more factories and tons of cheap steel to trade from France initially, and less resistance to deal with; you will annex France later for 300 PP, which will also give you their fleet and their airforce (super important; my research avoids naval stuff, so you need some help with other nations’ fleets to be powerful at sea). Don’t miss the opportunity to justify (either Austria to take it away from Germany, or Luxembourg or Belgium) before war is over, as this will cost you only 3-5 PP, be ready in a few weeks, and will guarantee that England will come to war against you. 20w, a few tanks and motorized, no horses. Then Army Primacy for the two extra military factories, and possibly Italian highways. You need to get naval superiority in the channel by putting your entire fleet there, with the exclusion of some submarines nearby to “Convoy Raiding” in order to distract the Royal British navy. Perhaps it's to prevent spam? This guide unlike many other will touch on the use of spies and new naval production as well as what you should be asking your fellow axis members to do. Justify on Russia before the war with Germany ends. The mighty German army will be no match at this point for your huge Italian army. Mines will cause enemy ships to suffer a speed penalty, making them move slower, which hampers everything from responding to and engaging your fleets, disengaging, and retreating from battles and fleeing from bad situations. The easy solution is to naval invade them with a few troops once you’re done with England, while the majority of your army will go ahead and conquer Europe. That way they get boosted from your high command twice (cav divisions count as infantry) and also from generals twice. Launch small offensives to keep them occupied, even if you have no intention of gaining ground on the border immediately. Remember to periodically ask for manpower to your numerous puppets in Africa and elsewhere. I have some tank divisions but not many, and frankly I think you can succeed without tanks. A searchable, updated list of all Hearts of Iron IV country tags. 1) Game version - Observe that the graphic shows game version 1.5.4 and Once you win the war against England, you can puppet England and release most colonies as puppets (same you did with France). Didn't know that about username mentions. To get the 750 annexation points, I did so much more than the Focus, e.g. Zuzzu’s Italy Strategy - Hoi4 (1.9.2) version 1.0, May 2020. This is guide is a collection of basic and advanced templates. At this point France should be yours soon. But my game seems to think they are Artillery units and not Cavalry units, did something change or am I just reading it wrong? How are they boosted twice, and what do you mean by "high command" - Field Marshals? I tried this, but I have no idea how to fight properly. The french just immediately swarm my naval landing with 20 divisions and stop it being able to do anything. You can invade from Genoa or from Sardinia. Alas, France is on the brink of civil war with the communists quickly growing in strength. I was able to push north but couldnt eventually reach switzerland. its a general guide give the guy a break! A complete multiplayer guide based on multiple sources that hopes to provide an optimized italy. Personally I thought it was a pretty decent guide. Unlike other Paradox games where the larger army usually means victory, Hearts of Iron IV is much more complex. Land invade from Canada, and optionally naval invade from one of your Caribbean puppets to Florida and/or Texas, to win the war more quickly. Do you have any advice in that case? I will grind my generals to have Giovanni Messe as a Field Marshal (FM) eventually (but initially I put Graziani as FM); I want him to have two terrain traits to go Adaptable, and Panzer and Cavalry leader, Organizer, Engineer, Infantry Leader, Trickster, Skilled Staffer. If you have four or five, it’s about 250-300% harder to gain other traits. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. There are quite a few “cheesy” strategies that you can utilize in order to become pretty powerful before 1939. Try to finish the war with Russia before the winter starts. Is it significantly better and does it offer a good challenge, compared to the "dumb" vanilla AI that I also have experienced now? I just started playing and learning everything at once is so overwhelming. It is easy to overextend, and when you do, you are at the mercy of the magical allied magnifying glass. 1. If it focuses on you, rather than the action in France or the Far East, Rome will burn. With the help of many redditors here on Reddit (in particolar /u/28lobster and /u/el_nora, you guys are amazing), I went from pathetic to decent in Single Player (SP) Hearts of Iron 4 (HoI4). The point of going after France is that if you do it soon enough, England will not join the war against you; fighting France alone, without England, is easier. Then only military factories and more infrastructure in places where there are a lot of resources (infra increases the resources you extract, including steel). By November/December 1938 you should be able to wage war against the United States, which you should be able to win easily, given their unpreparedness for war. I am new to the game and have a couple of questions. consists of the Italian peninsula and the islands of Sicily and Sardinia to the west. Chưa có sản phẩm trong giỏ hàng. I've read elsewhere that in 1.9.3, there is much more stationed on the main islands than before. Your long term goal is to “Realize Roman Ambitions”, which will make several states in Europe and North Africa core states, and will give you tons of extra military and civilian factories and resources. Eventually, by early to mid 1940 at the latest, you will annex England with 300 PP and get hold of their powerful navy and airforce. Focus: you go Industrial Effort, Industrial Effort II, Extra research slot. Did you know that in self-posts username mentions don't get notified. Is it possible to collaborate through the spy actions while they are puppeted? Join Allies and invade Germany 3. So I decided to try copy what someone else does and learn how things work that way. HOI4 Japan Guide For Waking the Tiger (1936-1939) (Hearts - Italy is one of the most fun countries to play since it has enough handicaps and plenty of potential. Be sure to subscribe if you haven't already! Or Austria, then Switzerland and THEN France? Build infrastructure and lend lease (convoys, old equipment) to both England and France to be able to eventually change their autonomy level to annexed. I am about to DOW on the UK. https://www.reddit.com/r/hoi4/comments/8d04zm/italy_into_roman_empire_help/ Italy is THE best nation and best situated to become a superpower by 1939 out of all the nations on earth. It's not much, but it's more than infantry get. Can you elaborate on this? When you eventually conquer Ethiopia (September or October, after a good grind for your generals), Puppet it, don’t Annex, as it will allow you to skip the focus “Triumph in Africa” and save 70 days and 70 PP. The US will give you tons of factories, and tons of resources, including almost infinite oil. Construction: you start building civilian factories in Tuscany and Latium, as they have the highest level of infrastructure therefore you will build faster. Here you can put some stuff that relates to the political situation in-game in 1936 and following years. And if you're making 40 width infantry anyway, I'd make 8-6-4 (cav, inf, art), or 8-5-4-1 tank to get some armor. You need to sign in or create an account to do that. Then you realize Europe is a big place and you actually need a lot of guys to occupy it. You should have about 95-100 military and 135-140 civilian factories working for you by August 1938, mostly as contributions from France and England and the rest of Europe. You naval invade South France (Montpellier, Marseille, Toulon), putting all your navy in that single trait of sea to get to >50% naval superiority (necessary for naval invasions). Now here is where I and others clash on what to spend pp on mainly our trade policy if i take a quote from one of the more popular guides from the. Make the landings fairly heft too, as I mentioned the French reinforcements from the other borders. This guide assumes you have finished the in-game tutorial with Italy. Once 10 troops have landed and another 10-12 have safely followed shortly thereafter, park your fleet in ports and wait for the war to finish; you can’t match the British navy. Your next political move will be to justify on France (it will take 235 days). You might decide to puppet the US and then annex it for 300 PP if you want to get their navy and airforce. Those will be speedy McGee encirclement bois. eventually to a 40w pure infantry or 40w 14-4 (inf, art). Upon annexing, I was somewhat disappointed to learn that their lands are all 0% compliant and I was getting no more manpower than I had. Here we go…. Zuzzu’s Italy Strategy - Hoi4 (1.9.2) version 1.0, May 2020. Nuke Los Angeles as fascist Italy. Press J to jump to the feed. 8-6-4 and 8-5-4-1 are interesting. conquer Yugoslavia and Bulgaria and you can skip these two, and join faction with Germany and you can skip Pact of Steel; I use PP to justify, or to do “Promises of Peace” and “Improved Worker Conditions” to improve my Stability, which is super important because it increases your industrial output (Military, Civilian, Dockyards), the PP you generate, and reduces resistance growth. Hoi4 1.9 Italy guide with spies By [82AD]Awardableyew929 A complete multiplayer guide based on multiple sources that hopes to provide an optimized italy. New comments cannot be posted and votes cannot be cast. You can also naval invade British Malaya with 2-3 troops; as with Dutch East Indies later, you need to have caused casualties to these colonies in order to annex them during the peace conference, otherwise you will only be able to puppet them. What about annexing Switzerland first and going around the alps that way? HOI4 Italy Guide 2021 Update HoI4 Guide - Germany: Forming the German Empire and HRE Challenge - La Résistance (Fixed Audio) Hearts of Iron 4/HOI4 Italy MP Guide (Vanilla, La Resistance) From the very beginning, it will be necessary to declare war on France before the guarantor Great Britain throws them. I prefer to “own” South East Asia as opposed to simply being able to trade with them. Then I can get France, Austria, yugo, Greece, Romania and Czechoslovakia. lend lease and constructing on their turf, and it still took about 1 1/2 years. Please add punctuation. I’m sure many things can be improved, but I feel this is a good starting point if you want to have a run at it. You might also want to annex most of Canada for an easier invasion of the United States (before Germany; Soviet Union for last). Taking Paris switches capital to Calais, which they also do not defend, and taking that makes them surrender. I always end up on 0 manpower and wondering where it all went. Hope you liked it. Advertisements Intro This guide assumes you have finished the in-game tutorial with Italy. This item will only be visible in searches to you, your friends, and admins. In October or November 1936 you invade France. Valorificarea şi promovarea în spaţiul public, la nivel naţional şi european, a patrimoniului comemorativ, în mod specific al mausoleelor ridicate pentru eroii din Primul Război Mondial, aflate pe teritoriul României. Sorry to bring this back up, but I've noticed when I justify on France, WT never gets above 20%, yet Britain guarantees France. With the help of many redditors here on Reddit (in particolar /u/28lobster and /u/el_nora, you guys are amazing), I went from pathetic to decent in Single Player (SP) Hearts of Iron 4 (HoI4). If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. France would then have to draw units off of Spain, or Germany border which should give time for the naval invasion to move out. This is one of those minor points that I'm so glad you included. At this stage (July 1937) England should be easier to take than France, as they won’t have many troops stationed in England proper. This requires a high investment into Spies to actually benefit from this war by building a collaboration government in Yugoslavia and then building another one up in Greece once it is maxed out. Fuel goes to 0 due to getting naval and air supremacy. You can also spend 150 PP for the +15% research on Industrial. This is invading in Nov 1936. But you can do whatever you want, either way works fine. Hope some of you will find it useful. I mostly played as Italy because it’s a fun country to start with, and it allows you to experience most aspects of the game from the get go. I also like to get Denmark, Norway and maybe Sweden and Finland, as it will make it easier to invade Germany and Soviet Union eventually. Other than that, HoI4 is a great game and I enjoy playing it. I was lucky and managed to score some good wins against France’s navy, although this means I will have a smaller navy once I eventually annex them. All trademarks are property of their respective owners in the US and other countries. Puppets will eventually give you some military and civilian factories even if they are small nations, because of their generic focus tree. I was relatively successful, winning the civil war by early to mid November 1936. I'd love to see where you go from here. In mid 1939 you should be able to invade Germany. I used mostly 10/0 with all support and the mountaineers whose templates i left untouched. I was just trying out the 8-6-4 template mentioned above. When I declared war on France, I did get naval supremacy over 50%, but no idea how to get my troops from Genoa to their naval base( it says I have no access). Press question mark to learn the rest of the keyboard shortcuts. It is surrounded by weak enemies that is either too democratic or too pathetic (and yes that includes Germany) to stop you from turning all of Europe into your engine for conquest. This is great. Japan (日本)was the leader of the Axis powers in the Pacific Theater. I prefer to have some extra time to grind my generals in Ethiopia, so I’d pick a focus immediately and go to war in late October or early November. I’m not an expert on division design, but I quickly get to a 20w pure infantry with some support companies, and eventually to a 40w pure infantry or 40w 14-4 (inf, art). My long term goal is to be at ~80% Stability in wartime, and obviously 100% in peacetime, by late 1939. You can even manage to score some good naval wins against their navy, because of your annexation of the French navy earlier. Hearts of Iron IV: La Resistance guide – Resistance vs. Also, your guide does not account for mexico starting world war and a super greece invading everything. The main decision regarding construction for Italy is on how many synthetic refineries to produce this can vary infinitely so I have decided to simplify the approach to fuel and this part of construction. This item will only be visible to you, admins, and anyone marked as a creator. After invading Greece and Yugoslavia at the same time I can: 1. Join Axis and die (even when I shove 6* divisions into Africa I dide due to being swamped by Allies in Spain by 1942, despite the Nationalist Spanish being on the Axis side) 2. Spy agencies are indeed useful but for Italy who lacks civilian factories the decision to invest heavily in spies is a tough call to make. I will try a game with the DLC “Expert AI” and see how it performs, but PDX should do a better job with it regardless. My biggest complaint with the game now is simply that the AI is pretty lame. This little guide is to “give back” to Reddit. In terms of the naval invasion itself, the tactics are the same. Did I annex properly? I then go Dispersed Industry and Mechanical Computing, then Excavation I, Radio, Light Tank II (L6). Reddit is weird sometimes. Though it claimed to be the official government of all of Italy, its claims were disputed by the Syndicalist powers, who backed the Socialist Republic of Italy instead. It also doesn’t seem to be a great DLC to buy, so I’ll wait a few months when it’s discounted and has fewer bugs and better mechanics. I never do: Fortification Effort (I will try to conquer France quickly, not to hold my position for long) Prospect for Oil (8 oil not worth 70 pp), Libyan refineries or Libyan infrastructure (not worth it; my strategy for rubber is to conquer some colonies in South East Asia; I skip all the research and the building required for refineries, which is neat). Once you encircle the French in the alps and break out past them, they do not defend the route to Paris, or the city itself. Italy should focus on gaining 10 internal spies set to counterintelligence to avoid the research penalties of having enemy spies in Italy. By the way, did you try the mod "Expert AI 4.0"? Aircraft carriers are vitally important to fleets in HoI4 Outside of fighting specific anti-carrier fleets, carriers are arguably the strongest ship type in the game for the ability to project air power not only in battle, but in the sea region the carrier is operating in, or even the neighboring land province. You can avoid selecting a focus until you have 47 PP to justify on January 27th and declare war on September 19th, 1936; or go with a focus, in which case you will have enough PP on March 2nd, 1936, and will be able to declare war on October 23rd, 1936. You can also release as puppets most of the colonies in Africa, which will allow you to ask them for manpower, and reduce the burden on your equipment for resistance suppression. You can do this by simply going to orders and selecting the port you want to leave from and the area you want to land I, about fuel: destroyer on patrol and battleship in strike, so they only come out port when needed. Help! They surrounded my guys pretty fast. Declare war on both of them at once ( with the game paused ). Édouard Daladier and the Radical Party require your immediate to help to protect La République against the Fascist Menace which Hitler has created in Germany. Also, when you suggest taking the Dutch East Indies, is that through a naval invasion from say Corsica or is there some other way to achieve that feat? Now as you likely know Italy starts the game at war with Ethiopia this is an excellent opportunity to gain some army experience that is necessary to upgrade your main divisions to 20 widths. Do you want to immediately go on a small conquering spree, putting you in an ahistorically strong position (if you do not get DoW'd by the entire Balkans and Turkey, or let alone the major powers)? Research: you start with Basic Machine Tools (Prod Efficiency Cap: +10%) and Electronic Mechanical Engineering (+3% research), and keep the two other slots empty; on January 30th, you do “research swap”, and pick Paratroopers I and Construction I (Construction speed: +10%). Good method I personally like to boost Austria to facist, then declare on yugo and Greece. Socialist Republic of Italy | The Kaiserreich Wiki | Fandom Very often I will be without a focus to generate more PP, and will try to “skip” focuses as much as possible (e.g. I mostly played as Italy because it’s a fun country to start with, and it allows you to experience most aspects of the game from the get go. Make sure you justify on some other nations in Europe before the war with England is over (Yugoslavia, Austria if you didn’t do it already, Turkey which will drag in Romania as well, Greece, Hungary, Belgium, Holland, Luxembourg, Switzerland - you will need most of these to Realize Roman Ambitions, remember?). What if the fights drag on? At this point, you already have the 1st place and highest score in the game, but you can keep going if you want to see Russia, and then China and Japan, fall for your mighty sword. Some consider that World War II actually began with the invasion ofChina by Japan, first by taking Manchuria and installing theirpuppettheManchukuo regime. Español - Latinoamérica (Spanish - Latin America), tribe. In particular, you need to take Austria before Germany does. Arise children of the Fatherland! I have some tank divisions but not many, and frankly I think you can succeed without tanks. Change the Italian light armor template asap. It is only visible to you. Italy (Roman Empire) I've included Italy in this guide, as I know many players enjoy attempting to reform the Roman Empire and some of the territories required to complete this include Britain. You don’t want to drag the war for too long, otherwise resistance will go too high. Right now there is no need to take a big army north. © Valve Corporation. To get your troops into southern France you need to set up a naval invasion order. Just my two cents: make sure to attack along the Alps in Savoy to keep the French line busy. This item has been removed from the community because it violates Steam Community & Content Guidelines. This will allow you to skip the focus “Ethiopian War Logistics”, and save 70 days and 70 PP (Political Power); plus you save on equipment needed to handle the resistance in both countries, and you can immediately ask for manpower. In 1937, after the Marco Polo Bridge Incident, Japan declared war on China , beginning the Second Sino-Japanese War in which Japan invaded and conquered much of … That’s it. Thoughts that will transcend oneself to liberation. Is there any way to not have this happen, or should I be playing on non-historical? But I'm just disappointed (in the AI) that you're right. After France, then you naval invade England via the British Channel. I try to get close to 98% or 99% without completing them, because once you complete a trait, the others are 20% harder to gain. Your main deficit will be with steel, which you can import from your puppets France and England for 80 steel per civilian factory. Posted on 21 Tháng Hai, 2021 by 21 Tháng Hai, 2021 by When you say it costs 250 or so PP to annex France, how do you arrive at that number? What I tried, is pinning these down with your units on the French/Italian border that are holding the line. On land, you try to encircle the troops protecting the Alps, and once you succeed with that, France’s army will succumb quickly. Remember than once a justification is ready, you have 60 days to declare war, which gives you some flexibility on when to do that. Africa is a good opportunity to grind cavalry leader for your general Messe. I also try to get Panama while at war with the US, as I like to have control over the canal. Compliance. I also use PP to go from Partial Mobilization to War Economy (consumer goods from 25% to 20%, and military factory production +20%), and Limited Exports to Free Trade. Don't try that in multiplayer though. CHÍNH SÁCH hoi4 italy first guide. Have fun! Make a beeline for the northern French coast with a fast attack army with leg infantry filling the gap behind, cut everyone off from Paris? (https://steamcommunity.com/sharedfiles/filedetails/?id=1558681427), https://www.reddit.com/r/hoi4/comments/g0r06o/navy_a_hoi4_guide/, :https://www.youtube.com/watch?v=Dkh22MfEAT8&list=PL6nN36coc9dkw9Bpw_0N2HSv9AAs2M89e&index=36&t=0s. All rights reserved. Will you depend on Germany to give you the support to defend your home while most o… TheItalian Federation (Italian: Federazione Italiana), was the official status of the Italian peninsula between 1920 and 1926 (1930). I avoid researching naval-related tech or doctrines (I will annex France and the Britain and optionally the US, which gives you a very powerful navy to dominate the seas without any naval tech). Also, less territory to defend in Africa when you go to war with France and later with England. These country tags are most commonly used with console commands. Later, you will build with a combination of maxing out infrastructure to level 9 or 10, and doing civilian factories until about mid to late 1937. Pay close attention to which countries you will need. Before puppeted with the effect applying post annexation? I don’t own the DLC La Resistance, so you won’t find tips for it here. "Pinning" units in battle keeps them from reinforcing other areas. I have been messing around as Italy, and I noticed that I have only 3 options. By March 1937 you should be able to have killed ~500k French troops, while losing 35-40k of your own (good players should do much better than me!). Research: you start with Basic Machine Tools (Prod Efficiency Cap: +10%) and Electronic Mechanical Engineering (+3% research), and keep the two other slots empty; on January 30th, you do “research swap”, and pick Paratroopers I and Construction I (Construction speed: +10%). Doing your guide shattered many of my preconceived notions regarding what a strong land force looks like and how to defeat the AI. From your guide and my experience so far the strategy is to just keep up the offensives and use an economy of ever growing technologically sophisticated arms to quickly end wars. watch out plane, use as little as needed to get the superiority bonus everything else is a waste of fuel in '36, I wasnt able to cut the french main army off from the rest of france, using my naval invasion. Menu Home; About Me; Contact Me Africa is a good opportunity to grind cavalry leader for your general Messe. Mirage Moments. Fleets can range from being vital to impractical in the game depending on what country a player chooses. But you can win nevertheless. Anti-Air tech is at level, Sub tech at 1-2 and Heavy Cruisers at level 2. You can find a bunch of screenshot here for reference: https://imgur.com/fQBGNKi, With this strategy I achieved (almost) world conquest in early 1940 on veteran difficulty, and I’m pretty sure by min-maxing a bit more you can do better. How much you are willing to invest into your naval production is entirely up to you , the various changes in the game decisive battles, foolish mistakes and demands placed upon you by the axis will all require a change in strategy. I made it through about 1/8 of your guide including puppeting France and then immediately wondered what the post annexation situation looked like. Italy has the potential to dominate the Mediterranean theatre, but is hampered by a lack of everything: good tech teams, industry, resources, and skilled military leadership. I also used my tanks there (untouched templates as well). The threat of civil war is removed when you go to war with another country, and the political violence stops if you can get stability above 70% but it returns if stability drops below 50% without political action being taken to remove the causes. A newly started Trotskyist Soviet AAR. Immediately release Eritrea and Somali Sultanate as puppets. French Africa + Indochina make great manpower puppets. Any tips or strategy ideas are welcome for a player who loves this game but is really bad but learning would be appreciated. I had no idea there was a path to annex subjects. It may be a good idea to become familiar with the information displayed, the various button and tab names, and the functions of those buttons and tabs before clicking the game Play button. Be careful as depending on how the war with England goes, you might need to win against New Zealand or South Africa to “conclude” the war. But, as Italy you should focus more so on surface ships like battleships and carriers. You're not wrong.